If you’re like me, you woke up this morning, and checked your preload status for Fallout 4, just to make sure you would be ready to go. Next stop? News of course! Today (Monday 11/9/15) is the day that reviewers are allowed to post their impressions of the title.
This weekend I dropped the $120 (2 copies at $60 each) on Fallout 4 this weekend just so I would be pre-loaded. Both my wife and I play, and I have to ashamedly admit, she’s going to play it a whole lot more than I will. That doesn’t mean I’m not still pumped about it though!
Reading this review on the Verge, which is very positive on the gameplay and the world of Fallout 4, “what Fallout 4 adds to the world is heart”, stating that for the first time they cared about their character.
What scared me there was that “the game also features the series’ infamous technical problems, with frustrating glitches and bugs that often pull you out of the experience at best, and at worst, lose hard-won progress”
The bugs they point out sound primarily related to NPC’s being difficult, characters talking over each other, blocking doors, with one case mentioned of loading a game and not being able to move.
This PC World Review isn’t quite as glowing. While the Verge liked that the game had the same feel as Fallout 3, Hayden Dingman from PC World didn’t enjoy that part of the game. He goes on to say that the world is huge, but that most of the locations aren’t worth exploring, and it can feel pretty monotonous.
One of the new features I’m looking forward to is the crafting. When I saw the system on the E3 release video, I immediately became excited about the idea of customizing the weapons. Dingman doesn’t care much for it, and says that he ended up using the same weapons and armor most of the game.
He also points out a number of bugs / glitches, many with the NPCs. I guess that shouldn’t come as any surprise, being familiar with the other Fallout Games.